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Poly-Modeling with 3ds Max: Thinking Outside of the Box ReviewPoly-Modeling with 3ds Max has something for everyone be it a new person using Max or a more seasoned modeler. What I like most about this is the number of interesting and solid modeling exercises Todd presents. He starts off slow allowing you to build basic objects to get the feel for his technique. Please understand, this isn't a typical, out of the technical documentation tutorial. It is a lesson on how to maximize the modeling tools. It is Todd sharing his special insights into the process. I have been using Max for years, but never used some the tools he recommended. When I did, I was delighted and surprised how good the tools were. For tools I knew about, Todd shows you new and effective ways to get the best out of them.The key projects include making a motorcycle housing. This exercise provides a technical example of modeling. He then moves to a more natural, organic type by having you model an entire lizard. These were fun and effective tutorials. He provides a lot of pictures of each step in full color. The motorcycle was my least favorite because he doesn't complete the entire bike or provide reference materials so you can. The lizard is a different story. He provides reference materials and the tutorial provides enough info for you to complete the entire lizard.
An added bonus, is the tutorials on ZBrush, Mudbox and Polyboost. I have used Mudbox and Polyboost before, but I learned something new when I tried the tutorials. I wanted more on Polyboost. I have never used ZBrush but found it a breeze to learn the basics after following Todd's tutorial. To me, the Zbrush tutorial was the best of these.
This is a very good book about a specific, yet important, skill set. I do have some suggestions on what would make this book better. If Todd added videos on the modeling techniques, it would greatly enhance an already good book. The still pictures are really good, but sometimes seeing someone use the technique in an animated video just helps clarify how it would be done.
I highly recommend this book however. I think anyone will learn something new and improve their modeling skills. Also, there is something here for everyone.Poly-Modeling with 3ds Max: Thinking Outside of the Box Overview
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