Showing posts with label digital media. Show all posts
Showing posts with label digital media. Show all posts

Digital Painting Fundamentals with Corel Painter X Review

Digital Painting Fundamentals with Corel Painter X
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Digital Painting Fundamentals with Corel Painter X ReviewThis is the best book I have found on Painter. I think it will have special appeal to those like me who are not (yet!) professional artists, but wish to learn to paint and draw on the computer. The title says Painter X, but it covers versions 8 thru X. Grossman has a humorous and down to earth teaching style that pulls you right in. She uses a tutorial approach, with 10 main projects and variations, and includes an excellent CD. Rather than trying to cover every bell and whistle of Painter the way Cher Thereinen-Pendarvis does in the Painter Wow! books, Grossman focuses just on drawing and painting, with forays into pixel animation and caricature, which is her professional specialty. The book has so much substance, but is so non-intimidating and just plain fun, I think new and experienced Painter users of every artistic level will learn a great deal from it.Digital Painting Fundamentals with Corel Painter X Overview

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Digital Drawing for Landscape Architecture: Contemporary Techniques and Tools for Digital Representation in Site Design Review

Digital Drawing for Landscape Architecture: Contemporary Techniques and Tools for Digital Representation in Site Design
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Digital Drawing for Landscape Architecture: Contemporary Techniques and Tools for Digital Representation in Site Design ReviewBradley Cantrell and Wes Michaels have authored a concise and beautifully illustrated book. They know their stuff and it shows. The book presents a detailed overview of digital methods, graphics and tools used in landscape architecture and related design professions. The clearly written content encompasses varying software and graphic. The images are excellent representatives of the graphics and methods the book's content advocates.
The book focuses on the creation of graphics type and not just on specific graphic programs. The authors took into account the flexibility in which many designers create representative graphics. This smart approach allows the book to center on the creation of rich representations of the landscape, but still delve in to the specifics of the programs used by design students and professionals.
Each chapter and section demonstrates varying techniques. From using Photoshop to create sections and plan graphics, to scaling and working with aerials. The authors demonstrate how to integrate CAD with Adobe Illustrator in an easy but important workflow. The book reviews a variety of 3D modeling programs including 3D Max and SketchUp and the type of graphics these programs can generate. One favorite chapter includes a step-by-step tutorial on creating Photoshop Perspective Collage. And this is just a sampling of what the book contains. The comprehensive nature of the book is phenomenal.
The authors move the discussion beyond just `how to' and discuss digital theory. Of particular note is a dialogue on how current digital methods are directly informed by the tradition of ink, pen and paper which was the backbone of graphic representation for decades. Framing the book's methods in the long tradition of hand-drawn illustrations emphasizes why design practitioners must read and use this book; it's a milestone in bringing the design community up to date to the level that design should be represented and practiced.
The book's approach and theories on digital presentation will elevate professionals and students practicing landscape architecture and related fields.
Daniel Tal, author of Google SketchUp for Site Design: A guide to Modeling Site Plans, Terrain and ArchitectureDigital Drawing for Landscape Architecture: Contemporary Techniques and Tools for Digital Representation in Site Design Overview

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