Showing posts with label 3d graphics. Show all posts
Showing posts with label 3d graphics. Show all posts

Learning Maya 7: Foundation Review

Learning Maya 7: Foundation
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Learning Maya 7: Foundation ReviewFrom the days of Maya 1 all the way to 6.5, Alias has used basically the same tutorials every single time: Bouncing Ball, Jack-in-the-Box, Space Battle, Primitive Man, and Salty the Seal have been included in every foundation book, and while there will always be a special place for ol' Salty, a change was much needed. In this series, we finally get everything we wanted.
The entire Foundation book is based on the short film Blue, which means that you learn step by step how to create a very basic and simplified scene from the movie (including Blue himself, which I thought was pretty cool to say the least). All the basics are covered just as well as in the previous Foundation books, from Polygons to NURBS to dynamics and animation to MEL, all important topics are covered in detail. What makes this book stand out is how it will tell you step by step how to do something once, then cut you loose and let you experience it all by yourself, which is an excellent way to understand the material.
Finally, the icing on the cake, the extras. Not only does the CD contain videos of the more important lessons demonstrated plus all the saved completed projects and images, it comes with:
*Alias Sketchbook Pro (yes you have it forever, not a trial)
*The Short Film Blue and interview with the creator
*Extra lessons in both Sketchbook and basic texturing in Adobe Photoshop (or whatever paint program you have).
If you have get this book, then there is nothing to do but to go out and buy a tablet and stylus also. The basics of Sketchbook are taught in the very last chaper, something that is a must for storyboarding and sketching ideas, plus how to make your own textures and incorporate them back into Maya (something that was sorely lacking in previous books). If you are serious about taking on the beast that is Maya, then this book is a huge step in the right direction, you will come out with a thorough understanding of the basics of Maya, plus other tools to get you started making your own projects. This is a must have.Learning Maya 7: Foundation Overview

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UDK Game Development Review

UDK Game Development
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UDK Game Development ReviewThis is going to be a running review which I will update as I progress through the book. So far through chapter 2 I am thoroughly impressed with the clear and concise writing style and the special attention given to the learning process. The topics introduced and the warm up exercise are spot on giving a clear overview of the UDK toolset and structure. Stay tuned for more as I dig deeper into the book.
P.S. I initially had a gripe about the printing quality of the images but the publisher and author were professional enough to put up the images online for downloading at delmarlearning.com.UDK Game Development Overview

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